|
SILENT HILL
. Arsenal
. Characters
. Endings
. Enemies
. Gameshark
. General Info
. Items
. Maps
. Next Fear
. Notes/Files
. Plot Notes
. Puzzles
. References
. Screenshots
. Tips/Hints
. Walkthrough
RELATED
. Articles
. Buy the Game
. Downloads ¤
. Fan Works
. Other Stuff
. Quizzes
. Sequel Games
. Soundtrack
SERIES EXTRAS
. SH5 Previews
. SH4 Downloads
. Silent Hill Blog
. Silentium Divinus
¤ Updated Recently
|
|
TIPS & HINTS |
In-Game Tips
Whenever Harry falls, a tip is provided after the Game Over sequence. This is the entire collection of those hints.
| If you find the night scenes too dark, try increasing the brightness level in the options menu. |
| When Harry has the light turned off, enemies will have a harder time spotting him. It will cut down the numner of times Harry is surrounded by enemies, lets him avoid battles or even allows him to sneak up and attack enemies from behind. |
| When the light is turned off, accuracy with the gun goes way down. When harry has the light turned off, carefully approach the enemy and shoot from close range to ensure a hit. |
| Pushing the LI and RI simultaneously will make Harry do a quick turn around. Useful in getting out of a room quickly or running away from enemies. |
| The longer Harry aims at an enemy, the higher the accuracy. Use the search view to bring the view to be right in front of Harry, aim and fire. |
| Harry is more likely to shoot an enemy when it is close. Draw the enemy in to increase accuracy. Harry will save bullets in the long run this way. |
| It is not always best to confront an enemy on front of Harry. Rather than wasting bullets, sometimes its better to run. |
| Harry will be quickly overwhelmed if surrounded by several enemies. When there are many enemies around, keep your distance or try turning off the light to avoid them. Try to keep confrontations to one-on-one situations. |
| It is difficult to pin-point flying enemies. However if Harry keeps a wall to his back, he can cut down blind-side attacks. |
| Harry can move around while using some weapons. With this, Harry can back up to avoid attacks by the enemies while staying in weapon ready mode. |
| While using guns, hitting the weapon button will aim at the nearest enemy in front of Harry. Hitting left or right on the directional button will change the aim onto the next enemy. |
| While using a weapon that you swing, the motion will change depedent on how the action button is pressed. Tapping it quickly will make the weapon swing around, while it down causes it to swing downward or thrust, depedent on the weapon. |
| Harry can take out an enemy that is lyng on the floor by getting out of the weapon-ready mode, and then hitting the action button. Harry will kick or step on that enemy to kill it. |
| When Harry has beaten an enemy, make that he has completely taken it out it may rise again to cause trouble. You will know it is dead when the sound of the radio cuts out. |
| When you press the L2 button, the camera angle shifts behind Harry, making it easier to see what is directly in front of him. |
Other Tips
The wisdom of veterans.
- When in the game options menu, press any of the shoulder buttons (L1, L2, R1 or R2) to access the "extra" options. They include the selection of blood color, more camera controls, and the bullet toggle which is most vital on harder difficulties.
- When in a room with multiple enemies, try to get on one side of the group before engaging so that Harry is not attacked from multiple sides. It's always best to take on the monsters from the same angle, one at a time if possible.
- Blood is often used in the game as a marker for points of interest. When you get lost, look for it to lead you to a key or a puzzle solution. (The walls in the Alternate/Otherworld are covered with rust, not blood. Learn to tell the difference -- blood is more lightly colored.)
- If you come across something strange, use all the key items you have on it. Some odd combinations and puzzle solutions may occur.
|
|